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Polymatrix: Developer Diary | Taming the Globulator Life Rafts (August 31, 2026)

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Monday, August 31, 2026 (evening)


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The globulator was too generous

I upgraded my Claude plan, and the first thing I started on was Polymatrix. The globulators, which are the life rafts, appeared too often. Once you got one to hit a wall, it instantly moved everything touching the wall out of the glass container. It was too easy.

So now, once a globulator appears, it can only save three ice polygons and then it disappears, although several can show up. As you get further through the levels it gets harder: it shows up only two times, and then just once by level 94. By 6:50 p.m. I’d created a new AAB version.

Updates with Lance

I was making updates to Polymatrix while Lance and I hung out together. It was fun. I enjoyed spending that time with him.

The first gameplay video

At around 9:00 p.m. I started making videos. I used my own screen recorder app to record myself playing Polymatrix, uploaded the video to Twitter, and wrote a short article to go with it.

Game Rules Log: August 31, 2026

  • Changed: each globulator life raft saves only three floes, then disappears
  • Changed: globulator appearances shrink to two, then one by level 94

Read what happens next in the dev diary: the next entry.

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Polymatrix: Ice Escape Puzzle

Melt, shake and blast the ice out of the bottle before time runs out: one gap in the glass, ninety seconds. Download the game on Google Play.

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