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Polymatrix: Developer Diary | Packaging Polymatrix for Google Play (August 24, 2026)

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Monday, August 24, 2026 (evening into the early morning)


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Pivoting back to Polymatrix

I was thinking of pivoting back to Polymatrix so it can be the next game off the rank. What I should do is package it so people can start to play it and see how far I can get with it. That’s what I set out to do tonight.

AdMob and a launch document

By 7:10 p.m. I started signing Polymatrix up for an AdMob account. I had Claude create a launch document to help me take the game onto Google Play Console and started going through the steps.

By 8:35 p.m. I was doing well. The AdMob account was connected, and the Play Console account was already set up. I needed to update to Capacitor 7, run a few command prompts and installs, add the AdMob code into a few files and back into Capacitor, and load the real ad IDs into the game.

A privacy policy home

At about 11:45 p.m. I got back from a delivery and continued with the Google Console setup. I had to create a new Firebase project for Polymatrix so I could host a privacy policy. I created a local PWA folder, added the privacy HTML document, and uploaded it to the website.

Version 54

Meanwhile I built version 54 of Polymatrix with a bunch of new features. There’s an ad button you press to get “plus two whirlpool spins,” which pops up as a modal so you know what you’re going to get. I wanted an animation on the modal at the end of a level: if you win a crystal, for example, there’s a streak crystal animation, and then an elevator drops down into another button so you can see where it goes. I also added an exit button on the different modals so you can get back to the main screen.

By 1:50 a.m. I had built an APK and was about to test it again. I’m also making feature images to go alongside the store listing.

Game Rules Log: August 24, 2026

  • New: ad button for “plus two whirlpool spins” with a preview modal
  • New: end-of-level crystal streak animation
  • New: exit buttons on modals back to the main screen
  • AdMob connected with real ad IDs; Capacitor upgraded to version 7
  • Privacy policy hosted through a new Firebase project

Version progress today: v54

Photos from today

Polymatrix screenshot: polymatrix title screen
Polymatrix screenshot: bottle emptied modal
Polymatrix screenshot: boiling bottle cleared crystal
Polymatrix screenshot: perfect gold ice crystal
Polymatrix screenshot: pinball bonus
Polymatrix screenshot: level 4 hot bead current

Read what happens next in the dev diary: the next entry.

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Polymatrix: Ice Escape Puzzle

Melt, shake and blast the ice out of the bottle before time runs out: one gap in the glass, ninety seconds. Download the game on Google Play.

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