Floor Is Lava: Developer Diary | Server-Side Payments Confirmed Working (July 16, 2026)

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Thursday, July 16, 2026


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A frustrating, essential day

A genuinely rough stretch; the whole day spent wrestling with server-side payment logic, admitting frustration boiled over onto Lance at one point, then a Claude usage limit hit mid-fight with the problem. But by the early hours, real progress: a test purchase through the new server-side APK payment processor worked correctly end to end, all webhooks and APIs connected.

The Paddle race condition

Found and fixed a subtler bug: the client-side purchase logic was racing the new server-side logic and overwriting it after the fact. Removing the redundant client-side write fixed it; version 383 confirmed the Paddle purchase landed correctly, though the on-screen confirmation pop-up didn’t fire; version 384 fixed that too.

A lost guest account

A genuinely costly bug: purchases made as a guest were lost entirely when the guest account got wiped and replaced with a new one. Signed-in purchases were unaffected. Flagged for a proper fix; likely limiting each device to one persistent guest account.

🎮 Game Rules Log: July 16, 2026

  • Server-side payment processing confirmed working for both Google Play and Paddle (desktop)
  • Purchase confirmation pop-up now fires correctly after a Paddle transaction

Photos from today

Floor Is Lava screenshot; 2026-07-16
Floor Is Lava screenshot; 2026-07-16
Floor Is Lava screenshot; 2026-07-16

Read what happens next in the dev diary: the next entry.

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Floor Is Lava: Climb & Escape

Climb the platforms before the lava rises: 51 story episodes, six game modes and global leaderboards. Download the game on Google Play.

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