Floor Is Lava: Developer Diary | Real Payments Tested End to End (June 29, 2026)

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Monday, June 29, 2026: approx. afternoon to past midnight


Floor Is Lava app icon
Get Floor Is Lava on Google Play

Showing a friend: “It’s pretty good”

Demoed the game to a friend, with Lance introducing it as his own creation:

“It’s done with AI. Lance told me all the ideas for how to play the game, and I wrote them in, and we developed it together.”
Friend, on seeing the animated storyboard background: “Did AI make that too?”
Me: “Yeah.”

The friend had tried coding once in year seven and gave up: a small reminder of how much friction AI-assisted development has removed from a process that used to require a computer science degree’s worth of patience.

Real payments, tested end to end

Ran a genuine tester’s-eye pass tonight: added a licensed tester account, installed the latest internal-testing APK, and confirmed a real purchase flow; logged into the test Gmail account, bought the premium bundle, and it worked cleanly, free of charge as intended for a licensed tester.

Floor Is Lava app icon
Floor Is Lava: Climb & Escape

Climb the platforms before the lava rises: 51 story episodes, six game modes and global leaderboards. Download the game on Google Play.

Get it on Google Play

“Google Pay works on the mobile phone. Payments work on the mobile phone. Payments work on the desktop with Paddle. The only thing I have to integrate now is AdMob… I think the game’s ready.”

Also put a promotion up on Facebook to start recruiting the twelve closed testers needed to start the 14-day countdown to public release.


Focus: real purchase flow tested and confirmed working on mobile and desktop; tester recruitment begins.

Read what happens next in the dev diary: the next entry.

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