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Polymatrix: Developer Diary | Four Mini Games and a Lottery Bowl (August 27, 2026)

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Thursday, August 27, 2026


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Helping testers, cleaning screens

By 10:50 a.m. I had worked with some closed testers, sending them screenshots of their apps, and worked on Polymatrix to clean up the look and feel of the home screen and some of the usability. Nothing major, just screens I had to fix up.

Mini games and a lottery bowl

I was restless at home, so I made lots of changes to Polymatrix. I added four mini games, plus one extra game for the whirlpool. I want to make a lottery bowl: instead of the whirlpool, the balls rest at the bottom of the bowl, circulate for fifteen seconds, then one of the floes comes out, and that’s the prize you win.

A better game

Later I played a level to see whether it played better.

“It’s a much better game now with all those bugs ironed out.”

Game Rules Log: August 27, 2026

  • New: four mini games plus a whirlpool bonus game
  • Idea: a lottery bowl where floes circulate for fifteen seconds before one pops out as the prize

Photos from the build

Polymatrix screenshot: swirl gesture trail
Polymatrix screenshot: neon flask level 35
Polymatrix screenshot: new tip wrong temperature bottle

Read what happens next in the dev diary: the next entry.

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Polymatrix: Ice Escape Puzzle

Melt, shake and blast the ice out of the bottle before time runs out: one gap in the glass, ninety seconds. Download the game on Google Play.

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